State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · April 2022

Top 5 High Fantasy Games on Android in Italy: Q1 2022 Performance

Explore the performance trends of the top 5 high fantasy games on Android in Italy during Q1 2022, including weekly downloads, revenue, and active users.

Top 5 High Fantasy Games on Android in Italy: Q1 2022 Performance

During the first quarter of 2022, the top 5 high fantasy games on Android in Italy saw varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at how each game fared during this period.

Coin Master from Moon Active experienced a steady increase in weekly revenue, peaking at approximately $305K in the final week of March. Weekly downloads showed a significant spike mid-January, reaching 21.9K in the week of January 24, followed by a gradual decline, stabilizing around 16K towards the end of the quarter. The game also saw a consistent rise in weekly active users, growing from 234.5K at the start of January to 278.3K by the end of March.

Empires & Puzzles: Match-3 RPG by Small Giant Games saw substantial weekly revenue fluctuations, peaking at approximately $134.8K in the final week of March. Weekly downloads for the game were relatively stable, with a slight peak at 3.2K in the week of February 21. The number of weekly active users saw a slight decline from 47.7K at the beginning of January to 42.3K by the end of March.

Clash Royale from Supercell had a mixed performance in terms of revenue, with a significant peak of around $113K in the first week of January, followed by a decline, ending the quarter at approximately $31.6K. Weekly downloads remained relatively stable, with a notable spike to 14.1K in the last week of March. The game saw a consistent decrease in weekly active users, dropping from 3.08M in late December to 2.4M by the end of March.

Lords Mobile: Last Rise of Qin by IGG.COM saw its weekly revenue peak at around $53.1K in the last week of January, followed by fluctuations, ending March at approximately $40.1K. Weekly downloads saw a general decline after peaking at 30.4K in the first week of January, stabilizing to around 10.1K by the end of March. The game's weekly active users also showed a downward trend, dropping from 64.1K in early January to 45.9K by the end of March.

Genshin Impact: Natlan Launch from COGNOSPHERE PTE. LTD. had a varied performance in weekly revenue, peaking at approximately $64.5K in the last week of January, with fluctuations thereafter, ending at around $50.7K by the end of March. Weekly downloads saw a significant spike to 20.5K in the second week of January, followed by a decline, with another notable increase to 14.3K in the last week of March. The number of weekly active users remained relatively stable, with a slight peak at 96.5K in the week of January 24, ending the quarter at approximately 93.9K.

For more detailed insights and data on these high fantasy games, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022